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您的位置: 首页  →  攻略 → 《《战争召唤:地狱之门东线》新档不想重新玩怎么修改

《战争召唤:地狱之门东线》新档不想重新玩怎么修改

2023-12-04 20:03:20      小编:133      我要评论

《战争召唤:地狱之门东线》中的很多东西都是可以进行修改的,而游戏里开新档但是不想慢慢的一点点重新玩的话也可以修改,而修改的方法就是先去steam\steamapps\common\Call to Arms - Gates of Hell\resource右键用压缩文件打开gamelogic.pak。

《战争召唤:地狱之门东线》新档不想重新玩怎么修改

战争召唤地狱之门东线新档不想重新玩怎么修改

征服新档不想从第一天开打

C:\Users\win用户名\Documents\my games\gates of hell\profiles\steam账号\campaign

rar打开sav status

复制替换

{mapPoints {

{name hq_a}

{landscape wood}

{gamemode campaign_capture_the_flag}

{ownerTeam a}

{adjacentMaps {"point_1_2" "point_1_4" "point_1_3" "point_1_5" "point_1_1"}}

{risk ""}

{reward none}

}

{

{name hq_b}

{landscape wood}

{gamemode campaign_capture_the_flag}

{ownerTeam b}

{adjacentMaps {"point_2_1" "point_2_3" "point_2_2" "point_2_4" "point_2_5"}}

{risk ""}

{reward none}

}

{

{name point_1_1}

{landscape winter}

{gamemode campaign_capture_the_flag}

{ownerTeam a}

{adjacentMaps {"hq_a" "point_2_1"}}

{risk ""}

{reward none}

{texmod winter}

{nextEnemyArmy ger}

}

{

{name point_1_2}

{landscape wood}

{gamemode campaign_capture_the_flag}

{ownerTeam a}

{adjacentMaps {"hq_a" "point_2_1" "point_2_3" "point_2_2"}}

{risk ""}

{reward none}

{texmod camo}

{nextEnemyArmy rus}

}

{

{name point_1_3}

{landscape wood}

{gamemode campaign_capture_the_flag}

{ownerTeam a}

{adjacentMaps {"hq_a" "point_2_3"}}

{risk ""}

{reward none}

{texmod camo}

{nextEnemyArmy rus}

}

{

{name point_1_4}

{landscape desert}

{gamemode campaign_capture_the_flag}

{ownerTeam a}

{adjacentMaps {"hq_a" "point_2_3" "point_2_4" "point_2_5"}}

{risk ""}

{reward none}

{texmod camo}

{nextEnemyArmy rus}

}

{

{name point_1_5}

{landscape desert}

{gamemode campaign_capture_the_flag}

{ownerTeam a}

{adjacentMaps {"hq_a" "point_2_5"}}

{risk ""}

{reward none}

{texmod camo}

{nextEnemyArmy ger}

}

{

{name point_2_1}

{landscape winter}

{gamemode campaign_capture_the_flag}

{ownerTeam b}

{adjacentMaps {"point_1_2" "point_1_1" "hq_b"}}

{risk high}

{reward ammodepot}

{map "multi/dcg_kirjavala_winter:campaign_capture_the_flag:4x4"}

{texmod winter}

{nextEnemyArmy ger}

}

{

{name point_2_2}

{landscape winter}

{gamemode campaign_capture_the_flag}

{ownerTeam b}

{adjacentMaps {"point_1_2" "hq_b"}}

{risk standard}

{reward factory}

{map "multi/dcg_radusha_airfield:campaign_capture_the_flag:4x4"}

{texmod winter}

{nextEnemyArmy fin}

}

{

{name point_2_3}

{landscape wood}

{gamemode campaign_capture_the_flag}

{ownerTeam b}

{adjacentMaps {"point_1_2" "point_1_4" "point_1_3" "hq_b"}}

{risk high}

{reward bonus}

{map "multi/dcg_niemen:campaign_capture_the_flag:4x4"}

{texmod camo}

{nextEnemyArmy fin}

}

{

{name point_2_4}

{landscape wood}

{gamemode campaign_capture_the_flag}

{ownerTeam b}

{adjacentMaps {"point_1_4" "hq_b"}}

{risk standard}

{reward research}

{map "multi/dcg_f_hillswood:campaign_capture_the_flag:4x4"}

{texmod camo}

{nextEnemyArmy fin}

}

{

{name point_2_5}

{landscape desert}

{gamemode campaign_capture_the_flag}

{ownerTeam b}

{adjacentMaps {"point_1_4" "point_1_5" "hq_b"}}

{risk low}

{reward ammodepot}

{map "multi/dcg_wasteland:campaign_capture_the_flag:4x4"}

{texmod camo}

{nextEnemyArmy fin}

}

}

{history {

{mappointname point_2_5}

{result 1}

}

{

{mappointname point_1_5}

{result 1}

}

{

{mappointname point_2_1}

{result 1}

}

{

{mappointname point_1_5}

{result 1}

}

{

{mappointname point_2_1}

{result 1}

}

{

{mappointname point_1_5}

{result 1}

}

{

{mappointname point_2_3}

{result 1}

}

{

{mappointname point_1_2}

{result 1}

}

{

{mappointname point_2_2}

{result 1}

}

{

{mappointname point_1_3}

{result 1}

}

{

{mappointname point_2_4}

{result 1}

}

{

{mappointname point_1_1}

{result 1}

}

{

{mappointname point_2_3}

{result 1}

}

{

{mappointname point_1_1}

{result 1}

}

{

{mappointname point_2_4}

{result 1}

}

{

{mappointname point_1_5}

{result 1}

}

{

{mappointname point_2_2}

{result 1}

}

{

{mappointname point_1_4}

{result 1}

}

{

{mappointname point_2_1}

{result 1}

}

{

{mappointname point_1_3}

{result 1}

}

{

{mappointname point_2_1}

{result 1}

}

{

{mappointname point_1_2}

{result 1}

}

}

{roundsHistory}

}

从20天开始

记得修改上面的资源

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